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Interactive 3D Painting and Texturing
Deep Paint 3D® provides 3D artists with an intuitive, easy to use tool to paint and texture 3D models interactively in 3D. It uses textures or natural medium that can be brushed directly or projected onto 3D models and scenes. This creative environment supports an integrated workflow with 3ds max®, Maya®, Softimage® and LightWave 3D®. Deep Paint 3D comes complete with a bi-directional interface to Photoshop® and special support for the Wacom® Intuos™ pressure sensitive tablet. Deep Paint 3D can be used standalone or with Deep UV.
Put art back into your 3D
Up to 30% or more of your 3D production time is texturing. Cut this time in half or more
Manage your talent resources. Put 'modelers' to work on modeling and 'texture artists' to work on Deep Paint 3D
Create more time for better quality 3D
Integrate your 3D art workflow with Maya, 3ds max, Softimage, LightWave, Photoshop and more
"I have tried all the high end 3D paint packages, Amazon, Flesh, etc.. and for my money Deep Paint 3D is the clear choice... When it comes to 3D paint, speed and a good looking renderer are what I'm looking for, and this is where Deep Paint 3D RULES!"
Greg Punchatz, Director of Animation at Janimation, and winner of the 2000 Big Kahuna Award.
UV mapping not directly supported for transfer from Deep Paint 3D to Softimage via the plugin. This can be achieved via .obj as required. A fully functional XSI plugin is in development. A release date has yet to be announced.
Why buy Deep Paint 3D?
Deep Paint 3D is the best 3D painting and texturing solution used by the leading film, broadcast and games developers.
It will give you dynamic control over the quality then can be achieved with in any of the 3D design applications.
Save time texturing and increase performance

3D painting and texturing directly onto 3D models
Integrated workflow with the leading 3D CG Animation software including Maya, 3ds max, SoftImage, LightWave, Photoshop, and Photoshop. Deep Paint 3D can also be used as a standalone.
Paint interactively across multiple material and objects
Up to 30% or more of your 3D production time is texturing. Cut this time in half or more
Manage your talent resources for better quality 3D.
Integrate your 3D-art workflow with Deep Exploration and Deep UV.

Academic Pricing:
Deep Paint 3D v2.0
Save over $600 as a qualified academic end-user (accredited schools, faculty, staff and students). Volume Licensing Available
$159.00 (srp $795)

System Requirements:
Minimum: PII 300 MHz, 64 MB, 2D card with 8 MB, Windows 98
Recommended: Dual PIII 733 MHz, 512 MB, GeForce 3, Windows NT, 2000, XP
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